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AutoMapper work

This commit is contained in:
Jack Andersen
2017-03-19 19:09:53 -10:00
parent 6c9462e099
commit 8e7773aa94
63 changed files with 1181 additions and 145 deletions

View File

@@ -2,6 +2,9 @@
#include "GameGlobalObjects.hpp"
#include "CMappableObject.hpp"
#include "CToken.hpp"
#include "World/CWorld.hpp"
#include "World/CGameArea.hpp"
#include "CResFactory.hpp"
namespace urde
{
@@ -44,6 +47,71 @@ void CMapArea::PostConstruct()
(reinterpret_cast<CMapAreaSurface*>(x40_surfaceStart + j))->PostConstruct(x44_buf.get());
}
static const zeus::CVector3f MinesPostTransforms[3] =
{
{0.f, 0.f, 200.f},
{0.f, 0.f, 0.f},
{0.f, 0.f, -200.f}
};
static const u8 MinesPostTransformIndices[] =
{
0, // 00 Transport to Tallon Overworld South
0, // 01 Quarry Access
0, // 02 Main Quarry
0, // 03 Waste Disposal
0, // 04 Save Station Mines A
0, // 05 Security Access A
0, // 06 Ore Processing
0, // 07 Mine Security Station
0, // 08 Research Access
0, // 09 Storage Depot B
0, // 10 Elevator Access A
0, // 11 Security Access B
0, // 12 Storage Depot A
0, // 13 Elite Research
0, // 14 Elevator A
1, // 15 Elite Control Access
1, // 16 Elite Control
1, // 17 Maintenance Tunnel
1, // 18 Ventilation Shaft
2, // 19 Phazon Processing Center
1, // 20 Omega Research
2, // 21 Transport Access
2, // 22 Processing Center Access
1, // 23 Map Station Mines
1, // 24 Dynamo Access
2, // 25 Transport to Magmoor Caverns South
2, // 26 Elite Quarters
1, // 27 Central Dynamo
2, // 28 Elite Quarters Access
1, // 29 Quarantine Access A
1, // 30 Save Station Mines B
2, // 31 Metroid Quarantine B
1, // 32 Metroid Quarantine A
2, // 33 Quarantine Access B
2, // 34 Save Station Mines C
1, // 35 Elevator Access B
2, // 36 Fungal Hall B
1, // 37 Elevator B
2, // 38 Missile Station Mines
2, // 39 Phazon Mining Tunnel
2, // 40 Fungal Hall Access
2, // 41 Fungal Hall A
};
zeus::CTransform CMapArea::GetAreaPostTransform(const CWorld& world, TAreaId aid) const
{
if (world.IGetWorldAssetId() == g_ResFactory->TranslateOriginalToNew(0xB1AC4D65)) // Phazon Mines
{
const zeus::CTransform& areaXf = world.IGetAreaAlways(aid)->IGetTM();
const zeus::CVector3f& postVec = MinesPostTransforms[MinesPostTransformIndices[aid]];
return zeus::CTransform::Translate(postVec) * areaXf;
}
else
{
return world.IGetAreaAlways(aid)->IGetTM();
}
}
void CMapArea::CMapAreaSurface::PostConstruct(const void *)
{