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AutoMapper work
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@@ -23,7 +23,12 @@ CPlayer::CPlayer(TUniqueId uid, const zeus::CTransform& xf, const zeus::CAABox&
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MakePlayerAnimRes(resId, playerScale), ml, aabb, SMoverData(mass), CActorParameters::None(), stepUp,
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stepDown), x7d0_animRes(resId, 0, playerScale, 0, true)
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{
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x490_gun.reset(new CPlayerGun(uid));
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x768_morphball.reset(new CMorphBall(*this, f4));
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x76c_cameraBob.reset(new CPlayerCameraBob(CPlayerCameraBob::ECameraBobType::One,
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zeus::CVector2f{CPlayerCameraBob::kCameraBobExtentX,
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CPlayerCameraBob::kCameraBobExtentY},
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CPlayerCameraBob::kCameraBobPeriod));
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x9c4_26_ = true;
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x9c4_27_ = true;
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x9c4_28_ = true;
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