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Additional CPlayer implementations

This commit is contained in:
Jack Andersen
2017-08-15 19:34:02 -10:00
parent 086ff76474
commit 8e8ce66799
26 changed files with 1684 additions and 668 deletions

View File

@@ -68,6 +68,11 @@ float CPlayerGun::GetBeamVelocity() const
return 10.f;
}
void CPlayerGun::Update(float grappleSwingT, float cameraBobT, float dt, CStateManager& mgr)
{
}
void CPlayerGun::PreRender(const CStateManager& mgr, const zeus::CFrustum& frustum, const zeus::CVector3f& camPos)
{
@@ -83,4 +88,9 @@ void CPlayerGun::AddToRenderer(const zeus::CFrustum& frustum, const CStateManage
}
TUniqueId CPlayerGun::DropPowerBomb(CStateManager& mgr)
{
return {};
}
}