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Work on CMorphBallShadow
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@@ -414,16 +414,6 @@ bool CGameArea::IGetScriptingMemoryAlways() const
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return false;
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}
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TAreaId CGameArea::IGetAreaId() const
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{
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return 0;
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}
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ResId CGameArea::IGetAreaAssetId() const
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{
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return 0;
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}
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bool CGameArea::IIsActive() const
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{
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return false;
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