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Update submodules
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@@ -48,11 +48,7 @@ public:
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static float DefaultThirdPersonFOV() {return 60.0f;}
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void ResetCameras(CStateManager& mgr);
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void SetSpecialCameras(CFirstPersonCamera& fp, CBallCamera& ball)
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{
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x7c_fpCamera = &fp;
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x80_ballCamera = &ball;
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}
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void SetSpecialCameras(CFirstPersonCamera& fp, CBallCamera& ball);
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bool IsInCinematicCamera() const {return x4_cineCameras.size() != 0;}
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zeus::CVector3f GetGlobalCameraTranslation(const CStateManager& stateMgr) const;
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zeus::CTransform GetCurrentCameraTransform(const CStateManager& stateMgr) const;
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@@ -73,6 +69,8 @@ public:
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CFirstPersonCamera* GetFirstPersonCamera() { return x7c_fpCamera; }
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CBallCamera* GetBallCamera() { return x80_ballCamera; }
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CBallCamera* BallCamera(CStateManager&) const;
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CGameArea::CAreaFog Fog() { return x3c_fog; }
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float sub80009148() const;
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};
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