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Implement tessellation shader for HLSL

This commit is contained in:
Jack Andersen
2018-06-07 15:15:46 -10:00
parent 1456026875
commit 8f9d7da3ee
17 changed files with 403 additions and 59 deletions

View File

@@ -27,6 +27,7 @@ class CIntElement : public IElement
{
public:
virtual bool GetValue(int frame, int& valOut) const=0;
virtual int GetMaxValue() const=0;
};
class CVectorElement : public IElement