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All real elements implemented
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@@ -54,7 +54,7 @@ struct CUVEAnimTexture : public CUVElement
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{
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TToken<CTexture> x4_tex;
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CTexture* xc_directTex;
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int x10_tileW, x14_tileW, x18_strideW, x1c_strideH;
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int x10_tileW, x14_tileH, x18_strideW, x1c_strideH;
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int x20_tiles;
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bool x24_loop;
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std::unique_ptr<CIntElement> x28_cycleFrameRate;
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