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More CPlayer imps
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@@ -124,8 +124,7 @@ private:
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EPlayerSuit x20_currentSuit = EPlayerSuit::Power;
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rstl::reserved_vector<CPowerUp, 41> x24_powerups;
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rstl::reserved_vector<std::pair<ResId, float>, 846> x170_scanTimes;
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u32 x180_logScans = 0;
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u32 x184_totalLogScans = 0;
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std::pair<u32, u32> x180_scanCompletionRate = {};
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CStaticInterference x188_staticIntf;
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public:
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@@ -169,8 +168,9 @@ public:
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float CalculateHealth(u32 health);
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void ReInitalizePowerUp(EItemType type, u32 capacity);
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void InitializePowerUp(EItemType type, u32 capacity);
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u32 GetLogScans() const { return x180_logScans; }
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u32 GetTotalLogScans() const { return x184_totalLogScans; }
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u32 GetLogScans() const { return x180_scanCompletionRate.first; }
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u32 GetTotalLogScans() const { return x180_scanCompletionRate.second; }
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void SetScanCompletionRate(const std::pair<u32, u32>& p) { x180_scanCompletionRate = p; }
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bool IsPlayerAlive() const { return x0_24_alive; }
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void SetPlayerAlive(bool alive) { x0_24_alive = alive; }
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void InitializeScanTimes();
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