2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 07:07:42 +00:00

Windows Fixes; D3D depth support

This commit is contained in:
Jack Andersen
2016-04-02 19:25:34 -10:00
parent dc978a4c79
commit 929f8263fc
17 changed files with 114 additions and 52 deletions

View File

@@ -23,6 +23,10 @@ struct CModelFlags
u16 m_flags = 0; /* Flags */
zeus::CColor color; /* Set into kcolor slot specified by material */
CModelFlags() = default;
CModelFlags(u8 blendMode, u8 shadIdx, u16 flags, const zeus::CColor& col)
: m_blendMode(blendMode), m_matSetIdx(shadIdx), m_flags(flags), color(col) {}
/* Flags
0x4: render without texture lock
0x8: depth greater