2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 06:27:43 +00:00

Fix skin binding unordered_map use

This commit is contained in:
Jack Andersen
2019-05-08 13:38:00 -10:00
parent 5c59acddf2
commit 92e2c03a01
4 changed files with 10 additions and 9 deletions

View File

@@ -825,11 +825,11 @@ void Mesh::normalizeSkinBinds() {
for (auto& skin : skins) {
float accum = 0.f;
for (const SkinBind& bind : skin)
if (bind)
if (bind.valid())
accum += bind.weight;
if (accum > FLT_EPSILON) {
for (SkinBind& bind : skin)
if (bind)
if (bind.valid())
bind.weight /= accum;
}
}
@@ -1030,7 +1030,7 @@ void Mesh::SkinBanks::Bank::addSkins(const Mesh& parent, const std::vector<uint3
for (uint32_t sidx : skinIdxs) {
m_skinIdxs.push_back(sidx);
for (const SkinBind& bind : parent.skins[sidx]) {
if (!bind)
if (!bind.valid())
break;
bool found = false;
for (uint32_t bidx : m_boneIdxs) {