From 92fb31fd40c21ff0538571e50062957d42ad2a81 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 13 Mar 2020 17:38:11 -0400 Subject: [PATCH] CPathCamera: Change 0 to false in CPathCamera constructor Same thing, but without implicit conversion to bool --- Runtime/Camera/CPathCamera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Runtime/Camera/CPathCamera.cpp b/Runtime/Camera/CPathCamera.cpp index 8d882e969..ef43a8111 100644 --- a/Runtime/Camera/CPathCamera.cpp +++ b/Runtime/Camera/CPathCamera.cpp @@ -16,7 +16,7 @@ CPathCamera::CPathCamera(TUniqueId uid, std::string_view name, const CEntityInfo bool active, float lengthExtent, float filterMag, float filterProportion, float minEaseDist, float maxEaseDist, u32 flags, EInitialSplinePosition initPos) : CGameCamera(uid, active, name, info, xf, CCameraManager::ThirdPersonFOV(), CCameraManager::NearPlane(), - CCameraManager::FarPlane(), CCameraManager::Aspect(), kInvalidUniqueId, 0, 0) + CCameraManager::FarPlane(), CCameraManager::Aspect(), kInvalidUniqueId, false, 0) , x188_spline(flags & 1) , x1dc_lengthExtent(lengthExtent) , x1e0_filterMag(filterMag)