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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 01:07:43 +00:00

RuntimeCommon: Use override where applicable

Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
This commit is contained in:
Lioncash
2019-08-09 15:46:49 -04:00
parent 5eaa7a23e8
commit 9312eef905
86 changed files with 1173 additions and 1130 deletions

View File

@@ -24,12 +24,12 @@ class CAnimSourceInfo : public IAnimSourceInfo {
public:
CAnimSourceInfo(const TSubAnimTypeToken<CAnimSource>& token);
bool HasPOIData() const;
const std::vector<CBoolPOINode>& GetBoolPOIStream() const;
const std::vector<CInt32POINode>& GetInt32POIStream() const;
const std::vector<CParticlePOINode>& GetParticlePOIStream() const;
const std::vector<CSoundPOINode>& GetSoundPOIStream() const;
CCharAnimTime GetAnimationDuration() const;
bool HasPOIData() const override;
const std::vector<CBoolPOINode>& GetBoolPOIStream() const override;
const std::vector<CInt32POINode>& GetInt32POIStream() const override;
const std::vector<CParticlePOINode>& GetParticlePOIStream() const override;
const std::vector<CSoundPOINode>& GetSoundPOIStream() const override;
CCharAnimTime GetAnimationDuration() const override;
};
class CAnimSourceReaderBase : public IAnimReader {
@@ -56,13 +56,16 @@ protected:
public:
CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo, const CCharAnimTime& time);
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
bool VGetBoolPOIState(const char* name) const;
s32 VGetInt32POIState(const char* name) const;
CParticleData::EParentedMode VGetParticlePOIState(const char* name) const;
u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const override;
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator,
u32) const override;
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
u32) const override;
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
u32) const override;
bool VGetBoolPOIState(const char* name) const override;
s32 VGetInt32POIState(const char* name) const override;
CParticleData::EParentedMode VGetParticlePOIState(const char* name) const override;
using IAnimReader::VGetOffset;
virtual zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& b) const = 0;
@@ -80,20 +83,20 @@ public:
CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source, const CCharAnimTime& time);
CAnimSourceReader(const CAnimSourceReader& other);
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
bool VSupportsReverseView() const { return true; }
void VSetPhase(float);
SAdvancementResults VReverseView(const CCharAnimTime& time);
std::unique_ptr<IAnimReader> VClone() const;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const;
SAdvancementResults VAdvanceView(const CCharAnimTime& a);
CCharAnimTime VGetTimeRemaining() const;
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
bool VHasOffset(const CSegId& seg) const;
zeus::CVector3f VGetOffset(const CSegId& seg) const;
zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& time) const;
zeus::CQuaternion VGetRotation(const CSegId& seg) const;
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const override;
bool VSupportsReverseView() const override { return true; }
void VSetPhase(float) override;
SAdvancementResults VReverseView(const CCharAnimTime& time) override;
std::unique_ptr<IAnimReader> VClone() const override;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const override;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const override;
SAdvancementResults VAdvanceView(const CCharAnimTime& a) override;
CCharAnimTime VGetTimeRemaining() const override;
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override;
bool VHasOffset(const CSegId& seg) const override;
zeus::CVector3f VGetOffset(const CSegId& seg) const override;
zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& time) const override;
zeus::CQuaternion VGetRotation(const CSegId& seg) const override;
};
} // namespace urde