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RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main RuntimeCommon target. Resolves around 1100+ cases where override can be used.
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@@ -7,11 +7,11 @@ namespace urde {
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class CMetaTransSnap : public IMetaTrans {
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public:
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EMetaTransType GetType() const { return EMetaTransType::Snap; }
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EMetaTransType GetType() const override { return EMetaTransType::Snap; }
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std::shared_ptr<CAnimTreeNode> VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
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const std::weak_ptr<CAnimTreeNode>& b,
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const CAnimSysContext& animSys) const;
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const CAnimSysContext& animSys) const override;
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};
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} // namespace urde
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