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RuntimeCommon: Use override where applicable

Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
This commit is contained in:
Lioncash
2019-08-09 15:46:49 -04:00
parent 5eaa7a23e8
commit 9312eef905
86 changed files with 1173 additions and 1130 deletions

View File

@@ -22,21 +22,21 @@ class COptionsScreen : public CPauseScreenBase {
public:
COptionsScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg);
~COptionsScreen();
~COptionsScreen() override;
bool InputDisabled() const;
void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue);
void Touch();
void ProcessControllerInput(const CFinalInput& input);
void Draw(float transInterp, float totalAlpha, float yOff);
bool VReady() const;
void VActivate();
void RightTableSelectionChanged(int oldSel, int newSel);
void ChangedMode(EMode oldMode);
void UpdateRightTable();
bool ShouldLeftTableAdvance() const;
bool ShouldRightTableAdvance() const;
u32 GetRightTableCount() const;
bool InputDisabled() const override;
void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue) override;
void Touch() override;
void ProcessControllerInput(const CFinalInput& input) override;
void Draw(float transInterp, float totalAlpha, float yOff) override;
bool VReady() const override;
void VActivate() override;
void RightTableSelectionChanged(int oldSel, int newSel) override;
void ChangedMode(EMode oldMode) override;
void UpdateRightTable() override;
bool ShouldLeftTableAdvance() const override;
bool ShouldRightTableAdvance() const override;
u32 GetRightTableCount() const override;
};
} // namespace urde::MP1