diff --git a/README.md b/README.md index bb341202b..7e28ef045 100644 --- a/README.md +++ b/README.md @@ -8,9 +8,10 @@ Precompiled builds are available at https://github.com/AxioDL/urde/releases * Windows 7+ (64-bit support only) * Mac OS X 10.9+ * Linux - * With development packages of recent udev, xorg+xcb, xinput, glx, asound - * Arch is known to function with [vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)* + * Arch is known to function with [`glx` vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)* + * [WIP] Vulkan loader detection is also integrated into the cmake for Linux * **[Coming Soon]** FreeBSD + * Much multimedia functionality is in place, but not fully tested ### Build Prerequisites: * [CMake 3+](https://cmake.org) @@ -18,8 +19,9 @@ Precompiled builds are available at https://github.com/AxioDL/urde/releases * LLVM * [Specialized Windows Package](https://www.dropbox.com/s/4u0rckvh3d3tvr1/LLVM-3.7.0-win64.exe) * [OS X Package](http://llvm.org/releases/3.7.0/clang+llvm-3.7.0-x86_64-apple-darwin.tar.xz) -* [Visual Studio 2015 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx) (Windows builders) -* [Xcode Tools](https://developer.apple.com/xcode/download/) (Mac builders) +* **[Windows]** [Visual Studio 2015 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx) +* **[OS X]** [Xcode Tools](https://developer.apple.com/xcode/download/) +* **[Linux]** recent development packages of `udev`, `xorg+xcb`, `xinput`, `glx`, `asound` ### Build Directions (Release)