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HUD and CPlayer bug fixes

This commit is contained in:
2018-09-20 11:17:09 -07:00
parent 02d54fd5ca
commit 94fd52d0ea
8 changed files with 87 additions and 25 deletions

View File

@@ -24,14 +24,14 @@ public:
class CCEConstant : public CColorElement
{
std::unique_ptr<CRealElement> x4_a;
std::unique_ptr<CRealElement> x8_b;
std::unique_ptr<CRealElement> xc_c;
std::unique_ptr<CRealElement> x10_d;
std::unique_ptr<CRealElement> x4_r;
std::unique_ptr<CRealElement> x8_g;
std::unique_ptr<CRealElement> xc_b;
std::unique_ptr<CRealElement> x10_a;
public:
CCEConstant(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b,
std::unique_ptr<CRealElement>&& c, std::unique_ptr<CRealElement>&& d)
: x4_a(std::move(a)), x8_b(std::move(b)), xc_c(std::move(c)), x10_d(std::move(d)) {}
: x4_r(std::move(a)), x8_g(std::move(b)), xc_b(std::move(c)), x10_a(std::move(d)) {}
bool GetValue(int frame, zeus::CColor& colorOut) const;
};