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Work on CMemoryCardDriver
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@@ -277,7 +277,7 @@ void CFrontEndUI::SNewFileSelectFrame::ActivateNewGamePopup()
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PlayAdvanceSfx();
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if (g_GameState->SystemOptions().PlayerHasHardMode())
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if (g_GameState->SystemOptions().GetPlayerHasHardMode())
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{
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x48_textpane_popupadvance.SetPairText(g_MainStringTable->GetString(102));
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x50_textpane_popupcancel.SetPairText(g_MainStringTable->GetString(94));
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@@ -414,7 +414,7 @@ void CFrontEndUI::SNewFileSelectFrame::DoPopupAdvance(CGuiTableGroup* caller)
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}
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else
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{
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if (g_GameState->SystemOptions().PlayerHasHardMode())
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if (g_GameState->SystemOptions().GetPlayerHasHardMode())
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{
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if (x40_tablegroup_popup->GetUserSelection() == 1)
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{
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@@ -502,7 +502,7 @@ void CFrontEndUI::SGBASupportFrame::FinishedLoading()
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x2c_tablegroup_fusionsuit->SetIsActive(false);
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x2c_tablegroup_fusionsuit->SetIsVisible(false);
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x2c_tablegroup_fusionsuit->SetD1(false);
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x2c_tablegroup_fusionsuit->SetUserSelection(g_GameState->SystemOptions().PlayerHasFusion());
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x2c_tablegroup_fusionsuit->SetUserSelection(g_GameState->SystemOptions().GetPlayerHasFusion());
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SetTableColors(x28_tablegroup_options);
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SetTableColors(x2c_tablegroup_fusionsuit);
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