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Implement MetroidPrimeStage1 loader
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@@ -494,7 +494,7 @@ void CHudDecoInterfaceXRay::SetFrameColorValue(float v)
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void CHudDecoInterfaceXRay::Update(float dt, const CStateManager& stateMgr)
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{
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if (stateMgr.GetPlayer().GetOrbitState() == CPlayer::EPlayerOrbitState::One)
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if (stateMgr.GetPlayer().GetOrbitState() == CPlayer::EPlayerOrbitState::OrbitObject)
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x4_seekerScale = std::max(x4_seekerScale - 3.f * dt, 0.35f);
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else
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x4_seekerScale = std::min(3.f * dt + x4_seekerScale, 1.f);
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