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Complete CArtifactDoll
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@@ -32,7 +32,7 @@ void COptionsScreen::UpdateOptionView()
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if (category.first == 0)
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return;
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float zOff = x38_hightlightPitch * x1c_rightSel;
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float zOff = x38_highlightPitch * x1c_rightSel;
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const SGameOption& opt = category.second[x1c_rightSel];
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switch (opt.type)
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{
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