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Initially working CEnvFxManager
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@@ -2434,9 +2434,6 @@ void CStateManager::SetCurrentAreaId(TAreaId aid)
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x850_world->GetMapWorld()->RecalculateWorldSphere(*x8c0_mapWorldInfo, *x850_world);
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}
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CEntity* CStateManager::ObjectById(TUniqueId uid) { return GetAllObjectList().GetObjectById(uid); }
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const CEntity* CStateManager::GetObjectById(TUniqueId uid) const { return GetAllObjectList().GetObjectById(uid); }
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void CStateManager::AreaUnloaded(TAreaId)
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{
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// Intentionally empty
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