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Lots of bug fixes
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@@ -65,7 +65,7 @@ void CExplosion::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CSt
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void CExplosion::Think(float dt, CStateManager& mgr) {
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if (xe4_28_transformDirty) {
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xe8_particleGen->SetGlobalTranslation(GetTranslation());
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xe8_particleGen->SetGlobalOrientation(GetTransform().getRotation());
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xe8_particleGen->SetOrientation(GetTransform().getRotation());
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xe4_28_transformDirty = false;
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}
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xe8_particleGen->Update(dt);
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