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Various bug fixes and CAnimTree implementations
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@@ -608,7 +608,7 @@ void CSaveGameScreen::DoAdvance(CGuiTableGroup* caller)
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CSfxManager::SfxStart(sfx, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
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}
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void CSaveGameScreen::DoSelectionChange(CGuiTableGroup* caller, int userSel)
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void CSaveGameScreen::DoSelectionChange(CGuiTableGroup* caller, int oldSel)
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{
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SetUIColors();
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CSfxManager::SfxStart(x88_navMoveSfx, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
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