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Various bug fixes and CAnimTree implementations
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@@ -107,7 +107,7 @@ public:
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void Draw() const;
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void DoAdvance(CGuiTableGroup* caller);
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void DoSelectionChange(CGuiTableGroup* caller, int userSel);
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void DoSelectionChange(CGuiTableGroup* caller, int oldSel);
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void ProcessUserInput(const CFinalInput& input);
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void StartGame(int idx);
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