diff --git a/Runtime/World/CFluidPlane.cpp b/Runtime/World/CFluidPlane.cpp index f1ccb7ac6..4df92a373 100644 --- a/Runtime/World/CFluidPlane.cpp +++ b/Runtime/World/CFluidPlane.cpp @@ -35,7 +35,7 @@ float CFluidPlane::ProjectRippleVelocity(float baseI, float velDot) const { } float CFluidPlane::CalculateRippleIntensity(float baseI) const { - float mul; + float mul = 0.0f; switch (x44_fluidType) { case EFluidType::NormalWater: mul = g_tweakGame->GetRippleIntensityNormal();