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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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@@ -86,6 +86,7 @@ public:
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void RemoveCameraShaker(int id);
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int AddCameraShaker(const CCameraShakeData& data, bool sfx);
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void AddCinemaCamera(TUniqueId, CStateManager& stateMgr);
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void RemoveCinemaCamera(TUniqueId, CStateManager&);
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void SetInsideFluid(bool, TUniqueId);
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void Update(float dt, CStateManager& stateMgr);
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CGameCamera* GetCurrentCamera(CStateManager& stateMgr) const;
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