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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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@@ -11,12 +11,12 @@ class CWeaponMode
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bool x4_24_charged : 1;
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bool x4_25_comboed : 1;
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bool x4_26_instantKill : 1;
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public:
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CWeaponMode() = default;
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CWeaponMode(EWeaponType, bool charged = false, bool comboed = false, bool instaKill = false);
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EWeaponType GetType() const;
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bool IsCharged() const { return x4_24_charged; }
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bool IsComboed() const { return x4_25_comboed; }
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bool IsInstantKill() const { return x4_26_instantKill; }
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@@ -29,6 +29,7 @@ public:
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static CWeaponMode Ice();
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static CWeaponMode Power();
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static CWeaponMode Bomb();
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static CWeaponMode PowerBomb();
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};
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}
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#endif // __URDE_CWEAPONMODE_HPP__
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