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Rename everything
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@@ -2,7 +2,7 @@
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#include "Graphics/CGraphics.hpp"
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#include "hecl/Pipeline.hpp"
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namespace urde::MP1 {
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namespace metaforce::MP1 {
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boo::ObjToken<boo::IShaderPipeline> CNESShader::g_Pipeline;
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@@ -21,4 +21,4 @@ boo::ObjToken<boo::IShaderDataBinding> CNESShader::BuildShaderDataBinding(boo::I
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void CNESShader::Shutdown() { g_Pipeline.reset(); }
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} // namespace urde::MP1
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} // namespace metaforce::MP1
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