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Rename everything
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@@ -16,7 +16,7 @@
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#include <zeus/CEulerAngles.hpp>
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namespace urde {
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namespace metaforce {
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void CAutoMapper::SAutoMapperRenderState::InterpolateWithClamp(const SAutoMapperRenderState& a,
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SAutoMapperRenderState& out,
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@@ -1628,4 +1628,4 @@ void CAutoMapper::OnNewInGameGuiState(EInGameGuiState state, CStateManager& mgr)
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}
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}
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} // namespace urde
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} // namespace metaforce
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