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Rename everything
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@@ -10,7 +10,7 @@
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#include "Runtime/World/CGameArea.hpp"
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#include "Runtime/World/CWorld.hpp"
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namespace urde {
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namespace metaforce {
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constexpr std::array<zeus::CVector3f, 3> MinesPostTransforms{{
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{0.f, 0.f, 200.f},
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{0.f, 0.f, 0.f},
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@@ -304,4 +304,4 @@ CFactoryFnReturn FMapAreaFactory(const SObjectTag& objTag, CInputStream& in, con
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return TToken<CMapArea>::GetIObjObjectFor(std::make_unique<CMapArea>(in, size));
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}
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} // namespace urde
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} // namespace metaforce
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