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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/CMemoryCardSys.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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namespace urde {
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namespace metaforce {
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CMapWorldInfo::CMapWorldInfo(CBitStreamReader& reader, const CSaveWorld& savw, CAssetId mlvlId) {
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const CSaveWorldMemory& worldMem = g_MemoryCardSys->GetSaveWorldMemory(mlvlId);
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@@ -117,4 +117,4 @@ bool CMapWorldInfo::IsAnythingSet() const {
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return x38_mapStationUsed;
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}
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} // namespace urde
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} // namespace metaforce
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