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Rename everything
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@@ -7,7 +7,7 @@
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Graphics/CTexture.hpp"
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namespace urde {
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namespace metaforce {
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std::array<zeus::CVector3f, 8> CMappableObject::skDoorVerts{};
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constexpr std::array<u32, 24> DoorIndices{
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@@ -265,4 +265,4 @@ void CMappableObject::Shutdown() {
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g_doorVbo.reset();
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g_doorIbo.reset();
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}
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} // namespace urde
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} // namespace metaforce
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