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Rename everything
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@@ -6,7 +6,7 @@
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#include "Runtime/IFactory.hpp"
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#include "Runtime/RetroTypes.hpp"
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namespace urde {
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namespace metaforce {
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class CGameHintInfo {
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public:
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struct SHintLocation {
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@@ -46,4 +46,4 @@ public:
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};
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CFactoryFnReturn FHintFactory(const SObjectTag&, CInputStream&, const CVParamTransfer&, CObjectReference*);
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} // namespace urde
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} // namespace metaforce
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