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Rename everything
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@@ -9,7 +9,7 @@
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#include <zeus/Math.hpp>
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namespace urde {
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namespace metaforce {
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union BitsToDouble {
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struct {
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#if BYTE_ORDER == __LITTLE_ENDIAN
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@@ -284,4 +284,4 @@ void CGameState::InitializeMemoryStates() {
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WriteBackupBuf();
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}
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} // namespace urde
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} // namespace metaforce
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