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Rename everything
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@@ -14,7 +14,7 @@
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#include "Runtime/World/CWorld.hpp"
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#include "Runtime/World/CWorldTransManager.hpp"
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namespace urde {
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namespace metaforce {
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class CSaveWorldMemory;
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class CWorldLayerState {
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@@ -129,4 +129,4 @@ public:
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};
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static GameFileStateInfo LoadGameFileState(const u8* data);
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};
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} // namespace urde
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} // namespace metaforce
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