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Rename everything
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@@ -1,7 +1,7 @@
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#include "Runtime/CTextureCache.hpp"
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#include "Runtime/CToken.hpp"
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namespace urde {
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namespace metaforce {
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CTextureCache::CTextureCache(CInputStream& in) {
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u32 textureCount = in.readUint32Big();
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for (u32 i = 0; i < textureCount; ++i) {
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