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Rename everything
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@@ -1,7 +1,7 @@
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#pragma once
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Graphics/CTexture.hpp"
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namespace urde {
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namespace metaforce {
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class CPaletteInfo {
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u32 m_format;
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u32 m_elementCount;
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@@ -42,6 +42,6 @@ public:
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const CTextureInfo* GetTextureInfo(CAssetId id) const;
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};
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CFactoryFnReturn FTextureCacheFactory(const urde::SObjectTag& tag, CInputStream& in,
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const urde::CVParamTransfer& vparms, CObjectReference* selfRef);
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CFactoryFnReturn FTextureCacheFactory(const metaforce::SObjectTag& tag, CInputStream& in,
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const metaforce::CVParamTransfer& vparms, CObjectReference* selfRef);
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}
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