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Rename everything
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@@ -11,7 +11,7 @@
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CPlayer;
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class CCameraSpring {
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@@ -275,4 +275,4 @@ public:
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static bool IsBallNearDoor(const zeus::CVector3f& pos, CStateManager& mgr);
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};
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} // namespace urde
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} // namespace metaforce
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