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Rename everything
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@@ -6,7 +6,7 @@
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CFirstPersonCamera : public CGameCamera {
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float x188_orbitCameraSpeed;
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@@ -37,4 +37,4 @@ public:
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void SetLockCamera(bool v) { x18c_lockCamera = v; }
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void DeferBallTransitionProcessing() { x1c6_24_deferBallTransitionProcessing = true; }
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};
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} // namespace urde
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} // namespace metaforce
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