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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/Camera/CCameraManager.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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namespace urde {
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namespace metaforce {
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CGameCamera::CGameCamera(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, float fovy, float znear, float zfar, float aspect,
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@@ -134,4 +134,4 @@ void CGameCamera::SkipFovInterpolation() {
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x178_perspInterpRemTime = x174_delayTime = 0.f;
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}
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} // namespace urde
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} // namespace metaforce
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