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Rename everything
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@@ -7,7 +7,7 @@
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/Character/CTransitionDatabaseGame.hpp"
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namespace urde {
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namespace metaforce {
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class CSimplePool;
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struct CAnimSysContext {
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@@ -19,4 +19,4 @@ struct CAnimSysContext {
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: x0_transDB(std::move(transDB)), x8_random(std::make_shared<CRandom16>(randomSeed)), xc_store(store) {}
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};
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} // namespace urde
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} // namespace metaforce
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