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Rename everything
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@@ -2,7 +2,7 @@
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#include "Runtime/Character/CAnimSourceReader.hpp"
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namespace urde {
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namespace metaforce {
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CBoolPOINode::CBoolPOINode() : CPOINode("root", EPOIType::EmptyBool, CCharAnimTime(), -1, false, 1.f, -1, 0) {}
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@@ -14,4 +14,4 @@ CBoolPOINode CBoolPOINode::CopyNodeMinusStartTime(const CBoolPOINode& node, cons
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return ret;
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}
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} // namespace urde
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} // namespace metaforce
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