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Rename everything
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@@ -2,7 +2,7 @@
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#include "Runtime/Character/CAnimSourceReader.hpp"
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namespace urde {
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namespace metaforce {
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CInt32POINode::CInt32POINode()
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: CInt32POINode(""sv, EPOIType::EmptyInt32, CCharAnimTime(), -1, false, 1.f, -1, 0, 0, "root"sv) {}
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@@ -19,4 +19,4 @@ CInt32POINode CInt32POINode::CopyNodeMinusStartTime(const CInt32POINode& node, c
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return ret;
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}
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} // namespace urde
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} // namespace metaforce
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