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Rename everything
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@@ -3,7 +3,7 @@
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#include "Runtime/Character/CAnimTreeSequence.hpp"
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#include "Runtime/Character/CMetaAnimFactory.hpp"
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namespace urde {
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namespace metaforce {
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std::vector<std::shared_ptr<IMetaAnim>> CMetaAnimSequence::CreateSequence(CInputStream& in) {
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std::vector<std::shared_ptr<IMetaAnim>> ret;
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@@ -41,4 +41,4 @@ std::shared_ptr<CAnimTreeNode> CMetaAnimSequence::VGetAnimationTree(const CAnimS
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return std::make_shared<CAnimTreeSequence>(x4_sequence, animSys, "");
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}
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} // namespace urde
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} // namespace metaforce
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