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Rename everything
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@@ -4,7 +4,7 @@
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#include "Runtime/Character/CCharAnimTime.hpp"
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#include "Runtime/Character/IMetaTrans.hpp"
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namespace urde {
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namespace metaforce {
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class CMetaTransPhaseTrans : public IMetaTrans {
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CCharAnimTime x4_transDur;
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@@ -21,4 +21,4 @@ public:
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const CAnimSysContext& animSys) const override;
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};
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} // namespace urde
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} // namespace metaforce
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