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Rename everything
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@@ -11,7 +11,7 @@
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#include <zeus/Math.hpp>
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namespace urde {
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namespace metaforce {
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CPASAnimState::CPASAnimState(CInputStream& in) {
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x0_id = static_cast<pas::EAnimationState>(in.readUint32Big());
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@@ -253,4 +253,4 @@ float CPASAnimState::ComputeAngularPercentErrorWeight(size_t idx, const CPASAnim
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return (val >= FLT_EPSILON ? 0.f : 1.f);
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}
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} // namespace urde
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} // namespace metaforce
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