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Rename everything
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@@ -2,7 +2,7 @@
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#include "Runtime/Character/CCharLayoutInfo.hpp"
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namespace urde {
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namespace metaforce {
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CPoseAsTransforms::CPoseAsTransforms(u8 boneCount) : x1_count(boneCount), xd0_transformArr(new Transform[boneCount]) {}
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@@ -58,4 +58,4 @@ void CPoseAsTransforms::Insert(const CSegId& id, const zeus::CMatrix3f& rotation
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++x0_nextId;
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}
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} // namespace urde
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} // namespace metaforce
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