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Rename everything
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@@ -6,7 +6,7 @@
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#include "Runtime/Character/CAnimSysContext.hpp"
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#include "Runtime/Character/CTransitionDatabaseGame.hpp"
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namespace urde {
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namespace metaforce {
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class CAnimTreeNode;
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class CRandom16;
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class CSimplePool;
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@@ -20,4 +20,4 @@ public:
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const std::shared_ptr<CAnimTreeNode>& b) const;
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};
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} // namespace urde
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} // namespace metaforce
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