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Rename everything
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@@ -11,7 +11,7 @@
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#include "Runtime/Particle/CParticleDataFactory.hpp"
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#include "Runtime/Particle/CSwooshDescription.hpp"
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namespace urde {
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namespace metaforce {
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namespace {
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constexpr std::array skWorldMaterialTable{
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EWeaponCollisionResponseTypes::Default, EWeaponCollisionResponseTypes::Unknown2,
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@@ -253,4 +253,4 @@ CFactoryFnReturn FCollisionResponseDataFactory(const SObjectTag& tag, CInputStre
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CSimplePool* sp = vparms.GetOwnedObj<CSimplePool*>();
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return TToken<CCollisionResponseData>::GetIObjObjectFor(std::make_unique<CCollisionResponseData>(in, sp));
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}
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} // namespace urde
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} // namespace metaforce
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