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Rename everything
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@@ -11,7 +11,7 @@
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#include <zeus/CPlane.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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namespace metaforce {
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class CActor;
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class CCollisionInfo;
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@@ -125,4 +125,4 @@ public:
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static void AvoidStaticCollisionWithinRadius(const CStateManager& mgr, CPhysicsActor& actor, u32 iterations, float dt,
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float height, float size, float mass, float radius);
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};
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} // namespace urde
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} // namespace metaforce
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