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Rename everything
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@@ -16,7 +16,7 @@
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#include <zeus/CEulerAngles.hpp>
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namespace urde {
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namespace metaforce {
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CHudRadarInterface::CHudRadarInterface(CGuiFrame& baseHud, CStateManager& stateMgr) {
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x0_txtrRadarPaint = g_SimplePool->GetObj("TXTR_RadarPaint");
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@@ -159,4 +159,4 @@ void CHudRadarInterface::Draw(const CStateManager& mgr, float alpha) {
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m_paintShader.draw(m_paintInsts, x0_txtrRadarPaint.GetObj());
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}
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} // namespace urde
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} // namespace metaforce
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